The task for our first given project was to design a set of four decorative wallpapers which were to be put up in our first year design studio. They are to be created with the skills we have currently learnt in the 'Processing' software. To begin we had to find a source of inspiration that would help us to create and draw four different ideas for a wallpaper. For our first formal task we were expected to do a presentation of our drawings to the class.
Inspiration One:
For my first concept i started of with the basic image of a watermelon. From this i thought I may be able to pull it's structure apart and create a repeating pattern. I took each main part of the fruit which consists of the pink flesh, green skin and the seeds. By rearranging them i put together a bright and fruity pattern with flowers formed by seeds and repeating curves. A problem i had was choosing what texture to add to the green skin. Adding alternating colours with stripes gave the pattern a retro and stylized look which I think suited the overall concept nicely.
Inspiration 2:
For my second concept i took an interest to the old school game Pacman. I created a pattern which resembled the game using bright neon colpoured lines and blocks of colour for the pacman and ghosts. I kept the background black as it encouraged the bright colors to stand out. The idea this drawing triggered was to form a wallpaper that you could play with you eyes when you look at it, making it more than just a wallpaper. One problem I came across was that I would have to rediesign the concept into a way that wasn't an exact replica of the game layout. This mmeans i would have to pull the pieces of the game apart and form a pattern with them that is original. To me this negatively effected the idea i had at first, making it not as interesting.
Inspiration 3:
My third idea i based on the own personal character and interest. I found this clothing fabric that caught my eye. It was an aztect patterned fabric used for a collection made by 'Stolen Girlfriends Club' a New Zealand designer clothing label.
I drew a simplified version using only black and a vibrant red/orange. A particular part i liked was their use of digital looking lines. The shaped on the fabric aren't exact and are all very different. Taking this into consideration i structured my pattern in a similar way using jagged lines placed close together to create a mix of shapes. I really liked the outcome of my drawing though the pattern would be very complex to code in processing and would take a long time.
Inspiration 4:
For my final drawing my inspiration was an optical illusions. I formed a basic layout of circles with a grid of lines over the top. Where the lines touch the colour turns negative (white).
My reason for this pattern was that i wanted to do a drawing different from the rest, and a lot simpler.I started of with circles and crosses in between, which connected them but then decided to lengthen the lines so they touched as it formed a nice grid like pattern. I liked this design the least as it did not have anything eye catching or special to me.
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